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Public Member Functions | Static Public Member Functions | Static Public Attributes | Protected Attributes | Static Protected Attributes | Private Attributes | Static Private Attributes | Friends

zeRaquette Class Reference

Inheritance diagram for zeRaquette:
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Collaboration diagram for zeRaquette:
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List of all members.

Public Member Functions

void activrobot ()
void bigendianr (Uint32 *, Uint32 *)
void bigendianw (Uint32 *, Uint32 *)
void bp_deplac2 ()
void bp_deplace ()
void bumpersOff ()
Sint32 chaine_cmp (char *srcPT, char *desPT, Sint32 taille)
void deactrobot ()
void decremente ()
tecno_bumpdemandeRak (Sint32)
void error_init (Sint32 error)
void free_balls ()
Sint32 get_invers ()
Sint32 get_number ()
tecno_bumpget_object (Uint32 index)
void incremente ()
Sint32 init_fires ()
Sint32 init_liste ()
Sint32 init_robot ()
void init_total (Sint32 total)
void initBumper (barreScore *score, zeGigaBlit *blitz, zeNewBalls *balls)
void initinvers (Sint32)
void lache_tirs ()
void lacheBall2 ()
void lacheBalle ()
tecno_bump ** listeObjet ()
void littleDead ()
void littleInit ()
Sint32 littleWord (char *memPT)
void maxi_bumps ()
void mentatInit ()
void mentatKill ()
void move_robot ()
Sint32 retour_err ()
Sint32 totalObjet ()
void xAnimation ()
void xBOBactive ()
void xDesactive ()
 zeRaquette (Sint32 nBob)

Static Public Member Functions

static Sint32 desinstall (configfile *pConf)
static void ecritLog (char *f_nom, char *chain)
static Sint32 first_init (configfile *pConf)
static void fullscreen ()
static Sint32 game_begin ()
static void intToASCII (Sint32 value, char *strng, Uint32 reste)
static void objectKill ()

Static Public Attributes

static Sint32 arg_jumper = -1
static Sint32 bg4_colors = 0
static Uint32 double_mem = 1
static bool is_verbose = 0
static const Sint32 MAX_PLAYER = 6
static const Sint32 NB_OPTIONS = 19
static const Uint32 NDIFFICULT = 4
static Sint32 resolution = 2

Protected Attributes

Sint32 BOBtypeNum
Sint32 erreur_num
Sint32 fTableByte
Sint32 numero_obj
tecno_bump ** objetListe
Sint32 objetNombr
Sint32 objetOmbre
Sint32 objetTotal

Static Protected Attributes

static Uint32 birth_flag = 0
static liste_BOBsBOBgestion = NULL
static char chainelog [100]
static Uint32 cheat_flag = 0
static Sint32 counterObj = 0
static Sint32 countframe = 0
static ecran_hardecran_gere = NULL
static gard_tecnogarGestion = NULL
static Sint32 hardChoice = 1
static Sint32 hasard_val = 0
static GIF_bitMapimage_BOBs = 0
static joueurDatajoueurGere = NULL
static clavierMackeyGestion = NULL
static const Uint32 LEVEL_AREA = 12
static RAM_killermemGestion = NULL
static menu_tecnomenGestion = NULL
static const char nomprefix [] = PREFIX
static Sint32 num_erreur = 0
static Sint32 nuOfPlayer = 1
static ressourcespRessource = NULL
static audiomixerptAudiomix = NULL
static level_dataptLev_data = NULL
static scoretableptScoreTab = NULL
static scrolleditptScrollEd = NULL
static shop_tecnoshpGestion = NULL
static Sint32 super_exit = 0
static Sint32 super_jump = 1
static tableaux_ZtabGestion = NULL
static Sint16 * table_cosL = NULL
static Sint16 * table_sinL = NULL
static Sint32 vieInitial = 8
static char zeAreaCode [11] = " "

Private Attributes

Sint32 balle_glue
Sint32 bumperMaxi
Sint32 bumperMini
Sint32 bumperXdro
Sint32 bumperXgau
Sint32 bumperYbas
Sint32 bumperYhau
liste_BOBsobjet_draw
barreScoreptBarreScr
zeGigaBlitptGigaBlit
zeNewBallsptNewBalls
Sint32 rak_invers
Sint32 raket_team
Sint32 raketDepla
Sint32 raketLarge
Sint32 rakVdroite
Sint32 rakVgauche
tecno_bumptec_robot0
tecno_bumptecBumper1
tecno_bumptecBumper2
tecno_bumptecBumper3
tecno_bumptecBumper4
Sint32 width_maxi
Sint32 width_mini

Static Private Attributes

static Sint32 ballePets1 [14]
static Sint32 ballePets2 [14]
static Sint32 ballePets3 [14]
static Sint32 ballePets4 [14]
static const Sint32 * midi1_left [] = { rb13, rb14, rb14, rb15, rb15, rb16, rb16, rb16, rb16, rb16, rb17 }
static const Sint32 * midi1Right [] = { rb13, rb12, rb12, rb11, rb11, rb10, rb10, rb10, rb10, rb10, rb09 }
static const Sint32 * midi2_left []
static const Sint32 * midi2Right []
static const Sint32 * midi3_left [] = { rb31, rb30, rb30, rb29, rb29, rb28, rb28, rb28, rb28, rb28, rb27 }
static const Sint32 * midi3Right [] = { rb31, rb32, rb32, rb33, rb33, rb34, rb34, rb34, rb34, rb34, rb35 }
static const Sint32 * midi4_left [] = { rb40, rb41, rb41, rb42, rb42, rb43, rb43, rb43, rb43, rb43, rb44 }
static const Sint32 * midi4Right [] = { rb40, rb39, rb39, rb38, rb38, rb37, rb37, rb37, rb37, rb37, rb36 }
static const Sint32 rb09 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 32, 32, 32, 32, 20, 24, 28 }
static const Sint32 rb10 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 32, 32, 32, 28, 20, 20, 16 }
static const Sint32 rb11 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 28, 28, 28, 24, 16, 16, 12 }
static const Sint32 rb12 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 28, 28, 24, 20, 16, 12, 8 }
static const Sint32 rb13 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 28, 24, 20, 16, 12, 8, 4 }
static const Sint32 rb14 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 20, 20, 20, 12, 8, 4, 4 }
static const Sint32 rb15 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 16, 16, 16, 8, 8, 4, 0 }
static const Sint32 rb16 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 8, 12, 12, 4, 4, 0, 0 }
static const Sint32 rb17 [16] = { 4, 4, 8, 12, 16, 20, 24, 28, 28, 4, 8, 12, 0, 0, 0, 0 }
static const Sint32 rb18 []
static const Sint32 rb19 []
static const Sint32 rb20 []
static const Sint32 rb21 []
static const Sint32 rb22 []
static const Sint32 rb23 []
static const Sint32 rb24 []
static const Sint32 rb25 []
static const Sint32 rb26 []
static const Sint32 rb27 []
static const Sint32 rb28 []
static const Sint32 rb29 []
static const Sint32 rb30 []
static const Sint32 rb31 []
static const Sint32 rb32 []
static const Sint32 rb33 []
static const Sint32 rb34 []
static const Sint32 rb35 []
static const Sint32 rb36 []
static const Sint32 rb37 []
static const Sint32 rb38 []
static const Sint32 rb39 []
static const Sint32 rb40 []
static const Sint32 rb41 []
static const Sint32 rb42 []
static const Sint32 rb43 []
static const Sint32 rb44 []

Friends

class tecno_bump

Detailed Description

Definition at line 35 of file zeRaquette.h.


The documentation for this class was generated from the following files:

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