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Public Member Functions | Static Public Member Functions | Static Public Attributes | Protected Attributes | Static Protected Attributes | Private Member Functions | Private Attributes | Static Private Attributes | Friends

joueurData Class Reference

Inheritance diagram for joueurData:
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Collaboration diagram for joueurData:
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List of all members.

Public Member Functions

void add_credit (Sint32 value)
void add_scores (Sint32 value)
void bigendianr (Uint32 *, Uint32 *)
void bigendianw (Uint32 *, Uint32 *)
Sint32 chaine_cmp (char *srcPT, char *desPT, Sint32 taille)
void error_init (Sint32 error)
Sint32 gem_enable (Sint32 gemNu)
Sint32 gem_is_set (Sint32 gemNu)
Sint32 get_Bprice ()
Sint32 get_bumpOn (Sint32 bumpN)
Sint32 get_cou_nb ()
Sint32 * get_course ()
Sint32 get_credit ()
Sint32 get_lessBk ()
Sint32 get_nlifes ()
Sint32 get_number ()
Sint32 getAreaNum ()
Sint32 getareaNum ()
char * getBri_top ()
char * getBriLeft ()
char * getBriRigh ()
Sint32 getGuardPt ()
Sint32 getLargeur ()
Sint32 getLevelNu ()
Sint32 getLifeNum ()
Sint32 getRebuild ()
void initialise (Sint32 lifes, Sint32 areaN, Sint32 level, Sint32 monay, Sint32 grdPt)
Sint32 level2jump ()
void lifes_plus (Sint32 ajout)
Sint32 lifesMoins (Sint32 retra)
void lifesReset ()
Sint32 littleWord (char *memPT)
void mentatInit ()
void mentatKill ()
Sint32 next_level (Sint32 grdNx=0)
void RAZ_course ()
void RAZgemlist ()
Sint32 retour_err ()
char * returnName ()
void set_Bprice (Sint32 value)
void set_bumpOn (Sint32 bumpN, Sint32 value)
void set_cou_nb (Sint32 nombr)
void set_lessBk (Sint32 value)
void setGuardPt (Sint32 grdPt)
void setLargeur (Sint32 largeur)
void setNewName (char *)
void setRebuild (Sint32 build)
Sint32 sub_credit (Sint32 value)
Sint32 zlastlevel ()

Static Public Member Functions

static Sint32 desinstall (configfile *pConf)
static void ecritLog (char *f_nom, char *chain)
static Sint32 first_init (configfile *pConf)
static joueurDatafirstGamer ()
static void fullscreen ()
static Sint32 game_begin ()
static void intToASCII (Sint32 value, char *strng, Uint32 reste)
static joueurDatajoueursADD (Sint32 total)
static void joueursRAZ ()
static joueurDatanextplayer (joueurData *, Sint32 *, Sint32, Sint32 grdNx=0)
static void objectKill ()

Static Public Attributes

static Sint32 arg_jumper = -1
static Sint32 bg4_colors = 0
static Uint32 double_mem = 1
static bool is_verbose = 0
static const Sint32 MAX_PLAYER = 6
static const Sint32 NB_OPTIONS = 19
static const Uint32 NDIFFICULT = 4
static joueurData ** playerlist = NULL
static Sint32 resolution = 2

Protected Attributes

Sint32 erreur_num
Sint32 numero_obj

Static Protected Attributes

static Uint32 birth_flag = 0
static liste_BOBsBOBgestion = NULL
static char chainelog [100]
static Uint32 cheat_flag = 0
static Sint32 counterObj = 0
static Sint32 countframe = 0
static ecran_hardecran_gere = NULL
static gard_tecnogarGestion = NULL
static Sint32 hardChoice = 1
static Sint32 hasard_val = 0
static GIF_bitMapimage_BOBs = 0
static joueurDatajoueurGere = NULL
static clavierMackeyGestion = NULL
static const Uint32 LEVEL_AREA = 12
static RAM_killermemGestion = NULL
static menu_tecnomenGestion = NULL
static const char nomprefix [] = PREFIX
static Sint32 num_erreur = 0
static Sint32 nuOfPlayer = 1
static ressourcespRessource = NULL
static audiomixerptAudiomix = NULL
static level_dataptLev_data = NULL
static scoretableptScoreTab = NULL
static scrolleditptScrollEd = NULL
static shop_tecnoshpGestion = NULL
static Sint32 super_exit = 0
static Sint32 super_jump = 1
static tableaux_ZtabGestion = NULL
static Sint16 * table_cosL = NULL
static Sint16 * table_sinL = NULL
static Sint32 vieInitial = 8
static char zeAreaCode [11] = " "

Private Member Functions

joueurDatanextPlayer ()
void nextPlayer (joueurData *gamer)
void prevPlayer (joueurData *gamer)
joueurDataprevPlayer ()
void resetvalue ()

Private Attributes

Sint32 activation
Sint32 areaNumber
Sint32 bonusPrice
char bricot_top [12]
char bricotLeft [12]
char bricotRigh [12]
Sint32 bump2Actif
Sint32 bump3Actif
Sint32 bump4Actif
Sint32 courseList [NB_OPTIONS+1]
Sint32 courseNmbr
Sint32 creditFric
char gemmeActif [6]
Sint32 gemmeNombr
Sint32 guardianPt
Sint32 less_brick
Sint32 levelTecno
Sint32 life_bonus
char nameString [7]
Sint32 player_num
joueurDataplayerNext
joueurDataplayerPrev
Sint32 raketLarge
Sint32 rebuild_ok
Sint32 score_life
Sint32 superLifes
Sint32 superScore

Static Private Attributes

static Sint32 best_score = 0
static char bestPlayer [6] = {' ', ' ', ' ', ' ', ' ', ' '}
static Sint32 joueur_run = 0
static joueurDataplayer_one = NULL
static Sint32 totalActif = 0

Friends

class barreScore
class gard_tecno
class printmoney
class scoretable
class tableaux_Z

Detailed Description

Definition at line 33 of file joueurData.h.


The documentation for this class was generated from the following files:

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